Home

Planet-XR is an one-stop destination for learning everything related to creating immersive XR experiences, be it Content Authoring workflows, SDKs, or UI/UX Best Practices.

Blog

Review: TAIKUU Head Strap cushion for Oculus Quest

Additional padding is a must-have for Oculus Quest owning to its front-heavy design. In this post, we will review TAIKUU Head Strap cushion for Oculus Quest available on Amazon India Comfort The product dimensions fit perfectly to the head strap with the included Velcro straps. The padding of the material is quite good and adds …

How to configure processor count while building Unreal Engine from source

By default, Unreal Engine tries to use all the procs available in your machine while building from source. Those who have a dedicated build system might not have an issue with this, but if you prefer to also perform some lightweight tasks like web browsing, you would find that the system resources are starved by …

Getting started with Oculus Quest Development using Unreal Engine on macOS

This article covers the steps required to configure Unreal Engine on macOS to start your development journey with Oculus Quest. Prerequisites This article assumes that you have created a Developer account and Organization at dashboard.oculus.com and have enabled developer mode in the device. Setup Android developer environment Let’s get started by installing all the Android …